M:tG card similarity search
1RW · Legendary Creature — Pegasus
Flying, haste Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. (You start at 0% coolness.) Sonic Rainboom — {T}: If you're at least 100% cool, add {W}{U}{B}{R}{G}, draw a card, and reset your coolness. 2/2
Name | Mana | Type | Text |
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Viashino Bey | 2RR | Creature — Viashino | If Viashino Bey attacks, all creatures you control attack if able. 4/3 |
Flamewake Phoenix | 1RR | Creature — Phoenix | Flying, haste Flamewake Phoenix attacks each combat if able. Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield. 2/2 |
Benefactor's Draught | 1G | Instant | Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card. Draw a card. |
Jetfire, Air Guardian | Legendary Artifact — Vehicle | Living metal (As long as it's your turn, this Vehicle is also a creature.) Flying {U}{U}{U}: Convert Jetfire, then adapt 3. (If it has no +1/+1 counters on it, put three +1/+1 counters on it.) 3/4 | |
Goblin Oriflamme | 1R | Enchantment | Attacking creatures you control get +1/+0. |
Orcish Oriflamme | 3R | Enchantment | Attacking creatures you control get +1/+0. |
War Horn | 3 | Artifact | Attacking creatures you control get +1/+0. |
Archetype of Imagination | 4UU | Enchantment Creature — Human Wizard | Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying. 3/2 |
Mass Appeal | 2U | Sorcery | Draw a card for each Human you control. |
Geode Grotto | Land — Cave | (Transforms from Dowsing Device.) {T}: Add {R}. {2}{R}, {T}: Until end of turn, target creature gains haste and gets +X/+0, where X is the number of artifacts you control. Activate only as a sorcery. |