M:tG card similarity search
3U · Creature — Efreet
Flying {U}{U}: Rainbow Efreet phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) 3/1
Name | Mana | Type | Text |
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Moraug, Fury of Akoum | 4RR | Legendary Creature — Minotaur Warrior | Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control. 6/6 |
Disciple of Kangee | 2W | Creature — Human Wizard | {U}, {T}: Target creature gains flying and becomes blue until end of turn. 2/2 |
Faerie Macabre | 1BB | Creature — Faerie Rogue | Flying Discard Faerie Macabre: Exile up to two target cards from graveyards. 2/2 |
Skirge Familiar | 4B | Creature — Phyrexian Imp | Flying Discard a card: Add {B}. 3/2 |
Bloodsworn Steward | 2RR | Creature — Vampire Knight | Flying Commander creatures you control get +2/+2 and have haste. 4/4 |
Angel of Retribution | 6W | Creature — Angel | Flying, first strike 5/5 |
Griffin Dreamfinder | 3WW | Creature — Griffin | Flying When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand. 1/4 |
Furious | 3RR | Sorcery | Furious deals 3 damage to each creature without flying. |
Rough | 1R | Sorcery | Rough deals 2 damage to each creature without flying. |
Seismic Rupture | 2R | Sorcery | Seismic Rupture deals 2 damage to each creature without flying. |