Card Codex

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17 May 2024: Card library updated.

Rainbow Knights

WW · Summon Knights

When Rainbow Knights comes into play, it gains protection from a random color permanently. {1}: First strike until end of turn. {W}{W}: +0/+0, +1/+0 or +2/+0 until end of turn chosen at random. 2/1

Similar cards

Color identity:
NameManaTypeText
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Uncanny Speed 1RInstant Target creature gets +3/+0 and gains haste until end of turn.
Cabaretti Confluence 3RGWSorcery Choose three. You may choose the same mode more than once. • Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. • Exile target artifact or enchantment. • Creatures target player controls get +1/+1 and gain first strike until end of turn.
Fame 1RSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gets +2/+0 and gains haste until end of turn.
Coastal Hornclaw 4UCreature — Bird Sacrifice a land: Coastal Hornclaw gains flying until end of turn. 3/3
Paliano, the High City Legendary Land Reveal Paliano, the High City as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color. {T}: Add one mana of any color chosen as you drafted cards named Paliano, the High City.
Olivia's Dragoon 1BCreature — Vampire Berserker Discard a card: Olivia's Dragoon gains flying until end of turn. 2/2
Evolution Vat 3Artifact {3}, {T}: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "{2}{G}{U}: Double the number of +1/+1 counters on this creature."
Bloodhill Bastion Plane — Equilor Whenever a creature enters the battlefield, it gains double strike and haste until end of turn. Whenever chaos ensues, exile target nontoken creature you control, then return it to the battlefield under your control.
Feral Instinct 1GInstant Target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep.
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