Card Codex

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17 May 2024: Card library updated.

Rainbow Knights

WW · Summon Knights

When Rainbow Knights comes into play, it gains protection from a random color permanently. {1}: First strike until end of turn. {W}{W}: +0/+0, +1/+0 or +2/+0 until end of turn chosen at random. 2/1

Similar cards

Color identity:
NameManaTypeText
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Resistance Reunited 1WInstant Target creature gets +2/+2 until end of turn. Equipped creatures you control gain indestructible until end of turn.
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Military Discipline WEnchantment — Aura Flash Enchant creature When Military Discipline enters the battlefield, enchanted creature gains first strike until end of turn. Enchanted creature gets +1/+0.
Skyhunter Patrol 2WWCreature — Cat Knight Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.) 2/3
Plover Knights 3WWCreature — Kithkin Knight Flying, first strike 3/3
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