Card Codex

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17 May 2024: Card library updated.

Rainbow Knights

WW · Summon Knights

When Rainbow Knights comes into play, it gains protection from a random color permanently. {1}: First strike until end of turn. {W}{W}: +0/+0, +1/+0 or +2/+0 until end of turn chosen at random. 2/1

Similar cards

Color identity:
NameManaTypeText
Dark Remedy 1BInstant Target creature gets +1/+3 until end of turn.
Feral Roar 1GSorcery Target creature gets +4/+4 until end of turn.
Fists of the Anvil 1RInstant Target creature gets +4/+0 until end of turn.
Shield's Might 1GInstant — Adventure Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Ghitu War Cry 2REnchantment {R}: Target creature gets +1/+0 until end of turn.
Giant Growth GInstant Target creature gets +3/+3 until end of turn.
Howling Fury 2BSorcery Target creature gets +4/+0 until end of turn.
Infuriate RInstant Target creature gets +3/+2 until end of turn.
Integrity R/WInstant Target creature gets +2/+2 until end of turn.
Go Hog Wild 1GInstant — Adventure Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)
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