M:tG card similarity search
· Land
{T}: Add one mana of any color. An opponent gains control of Rainbow Vale at the beginning of the next end step.
Name | Mana | Type | Text |
---|---|---|---|
Armageddon Clock | 6 | Artifact | At the beginning of your upkeep, put a doom counter on Armageddon Clock. At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player. {4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step. |
Thalisse, Reverent Medium | 3WB | Legendary Creature — Human Cleric | At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you created this turn. 3/4 |
Sulfuric Vortex | 1RR | Enchantment | At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player. If a player would gain life, that player gains no life instead. |
Cleric of Chill Depths | 1U | Creature — Merfolk Cleric | Whenever Cleric of Chill Depths blocks a creature, that creature doesn't untap during its controller's next untap step. 1/3 |
Angelic Guardian | 4WW | Creature — Angel | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) 5/5 |
Training Grounds | U | Enchantment | Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. |
Brightstone Ritual | R | Instant | Add {R} for each Goblin on the battlefield. |
White Dragon | 4WW | Creature — Dragon | Flying Cold Breath — When White Dragon enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 4/4 |
Megatron, Tyrant | 3RWB | Legendary Artifact Creature — Robot | More Than Meets the Eye {1}{R}{W}{B} (You may cast this card converted for {1}{R}{W}{B}.) Your opponents can't cast spells during combat. At the beginning of your postcombat main phase, you may convert Megatron. If you do, add {C} for each 1 life your opponents have lost this turn. 7/5 |
Disorienting Glower | Sorcery | Players can't cast spells until the Hydra's next turn. |