M:tG card similarity search
· Land
{T}: Add one mana of any color. An opponent gains control of Rainbow Vale at the beginning of the next end step.
Name | Mana | Type | Text |
---|---|---|---|
Arcane Lighthouse | Land | {T}: Add {C}. {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud. | |
Tinybones, Trinket Thief | 1B | Legendary Creature — Skeleton Rogue | At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. {4}{B}{B}: Each opponent with no cards in hand loses 10 life. 1/2 |
Besmirch | 1RR | Sorcery | Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) |
Agatha's Soul Cauldron | 2 | Legendary Artifact | You may spend mana as though it were mana of any color to activate abilities of creatures you control. Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. {T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control. |
Leyline of Sanctity | 2WW | Enchantment | If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.) |
Mishra's Research Desk | 1 | Artifact | {1}, {T}, Sacrifice Mishra's Research Desk: Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) |
Guardian Archon | 4WW | Creature — Archon | Flying As Guardian Archon enters the battlefield, secretly choose an opponent. Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once. 5/5 |
Nekusar, the Mindrazer | 2UBR | Legendary Creature — Zombie Wizard | At the beginning of each player's draw step, that player draws an additional card. Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player. 2/4 |
Illusionary Informant | 1U | Creature — Bird Illusion | Draft Illusionary Informant face up. During the draft, you may turn Illusionary Informant face down. If you do, look at the next card drafted by a player of your choice. Flying 1/3 |
Teysa, Opulent Oligarch | 1WB | Legendary Creature — Human Advisor | Deathtouch At the beginning of your end step, investigate for each opponent who lost life this turn. Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn. 2/3 |