M:tG card similarity search
1B · Instant
Choose one — • Return target creature card from your graveyard to your hand. • Return two target creature cards that share a creature type from your graveyard to your hand.
Name | Mana | Type | Text |
---|---|---|---|
Invoke Justice | 1WWWW | Sorcery | Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls. |
Rise from the Grave | 4B | Sorcery | Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. |
Ruthless Radrat | 1BB | Creature — Rat Mutant | Squad—Exile four cards from your graveyard. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Menace (This creature can't be blocked except by two or more creatures.) 2/2 |
Unsubstantiate | 1U | Instant | Return target spell or creature to its owner's hand. |
Barrin, Master Wizard | 1UU | Legendary Creature — Human Wizard | {2}, Sacrifice a permanent: Return target creature to its owner's hand. 1/1 |
Uchbenbak, the Great Mistake | 3UB | Legendary Creature — Skeleton Horror | Vigilance, menace Descend 8 — {4}{U}{B}: Return Uchbenbak, the Great Mistake from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.) 6/4 |
Nezumi Graverobber | 1B | Creature — Rat Rogue | {1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber. 2/1 |
Murk Strider | 3U | Creature — Eldrazi Processor | Devoid (This card has no color.) When Murk Strider enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand. 3/2 |
The Night of the Doctor | 4WW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after II.) I — Destroy all creatures. II — Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it. |
Fade from Memory | B | Instant | Exile target card from a graveyard. Cycling {B} ({B}, Discard this card: Draw a card.) |