Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Raise the Draugr

1B · Instant

Choose one — • Return target creature card from your graveyard to your hand. • Return two target creature cards that share a creature type from your graveyard to your hand.

Similar cards

Color identity:
NameManaTypeText
Spurnmage Advocate WCreature — Human Nomad {T}: Return two target cards from an opponent's graveyard to their hand. Destroy target attacking creature. 1/1
Yore-Tiller Nephilim WUBRCreature — Nephilim Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking. 2/2
Haunted Crossroads 2BEnchantment {B}: Put target creature card from your graveyard on top of your library.
Death 1BSorcery Return target creature card from your graveyard to the battlefield. You lose life equal to its mana value.
Nylea's Intervention XGGSorcery Choose one — • Search your library for up to X land cards, reveal them, put them into your hand, then shuffle. • Nylea's Intervention deals twice X damage to each creature with flying.
Unexplained Disappearance 1UInstant Return target creature to its owner's hand. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Umezawa's Jitte 2Legendary Artifact — Equipment Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — • Equipped creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. Equip {2}
Retether 3WSorcery Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)
Clutch of Currents USorcery Return target creature to its owner's hand. Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Frontier Siege 3GEnchantment As Frontier Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of each of your main phases, add {G}{G}. • Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.
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