Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Raise the Palisade

4U · Sorcery

Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.

Similar cards

Color identity:
NameManaTypeText
Moorland Drifter 1WCreature — Spirit Delirium — Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard. 2/2
Pouncing Shoreshark 4UCreature — Shark Beast Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flash Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand. 4/3
Decoction Module 2Artifact Whenever a creature enters the battlefield under your control, you get {E} (an energy counter). {4}, {T}: Return target creature you control to its owner's hand.
Ancestral Statue 4Artifact Creature — Golem When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand. 3/4
Unstable Frontier Land {T}: Add {C}. {T}: Target land you control becomes the basic land type of your choice until end of turn.
Bull Elephant 3GCreature — Elephant When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand. 4/4
Linessa, Zephyr Mage 3ULegendary Creature — Human Wizard {X}{U}{U}, {T}: Return target creature with mana value X to its owner's hand. Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land. 3/3
Laughing Jasper Flint 1BRLegendary Creature — Lizard Rogue Creatures you control but don't own are Mercenaries in addition to their other types. At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells. 4/3
Riftwing Cloudskate 3UUCreature — Illusion Flying When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand. Suspend 3—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 2/2
Complex Automaton 4Artifact Creature — Golem At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand. 4/4
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