M:tG card similarity search
5G · Legendary Enchantment — Background
Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types.
Name | Mana | Type | Text |
---|---|---|---|
Dance of the Skywise | 1U | Instant | Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying. |
Snakeform | 2G/U | Instant | Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1. Draw a card. |
Skinshifter | 1G | Creature — Human Shaman | {G}: Choose one. Activate only once each turn. • Until end of turn, Skinshifter becomes a Rhino with base power and toughness 4/4 and gains trample. • Until end of turn, Skinshifter becomes a Bird with base power and toughness 2/2 and gains flying. • Until end of turn, Skinshifter becomes a Plant with base power and toughness 0/8. 1/1 |
Crag Puca | U/RU/RU/R | Creature — Shapeshifter | {U/R}: Switch Crag Puca's power and toughness until end of turn. 2/4 |
Legion Reconsecrator | 2B | Creature — Vampire Soldier | Whenever Legion Reconsecrator attacks, exile up to one target creature card from a graveyard. If you do, conjure a duplicate of it into your graveyard. The duplicate perpetually becomes a black Skeleton with base power and toughness 3/1 in addition to its other colors and types. When Legion Reconsecrator dies, return another target creature card with power or toughness 1 from your graveyard to the battlefield. 3/2 |
Almost Perfect | 4GW | Enchantment — Aura | Enchant creature Enchanted creature has base power and toughness 9/10 and has indestructible. |
Myr Quadropod | 4 | Artifact Creature — Myr | {3}: Switch Myr Quadropod's power and toughness until end of turn. 1/4 |
Dragonshift | 1UR | Instant | Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying. Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
Witness Protection | U | Enchantment — Aura | Enchant creature Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.) |
Baffling Defenses | 1W | Instant | Target creature's base power perpetually becomes 0. |