Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Raised by Giants

5G · Legendary Enchantment — Background

Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types.

Similar cards

Color identity:
NameManaTypeText
Dance of the Skywise 1UInstant Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.
Snakeform 2G/UInstant Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1. Draw a card.
Skinshifter 1GCreature — Human Shaman {G}: Choose one. Activate only once each turn. • Until end of turn, Skinshifter becomes a Rhino with base power and toughness 4/4 and gains trample. • Until end of turn, Skinshifter becomes a Bird with base power and toughness 2/2 and gains flying. • Until end of turn, Skinshifter becomes a Plant with base power and toughness 0/8. 1/1
Crag Puca U/RU/RU/RCreature — Shapeshifter {U/R}: Switch Crag Puca's power and toughness until end of turn. 2/4
Legion Reconsecrator 2BCreature — Vampire Soldier Whenever Legion Reconsecrator attacks, exile up to one target creature card from a graveyard. If you do, conjure a duplicate of it into your graveyard. The duplicate perpetually becomes a black Skeleton with base power and toughness 3/1 in addition to its other colors and types. When Legion Reconsecrator dies, return another target creature card with power or toughness 1 from your graveyard to the battlefield. 3/2
Almost Perfect 4GWEnchantment — Aura Enchant creature Enchanted creature has base power and toughness 9/10 and has indestructible.
Myr Quadropod 4Artifact Creature — Myr {3}: Switch Myr Quadropod's power and toughness until end of turn. 1/4
Dragonshift 1URInstant Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying. Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Witness Protection UEnchantment — Aura Enchant creature Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)
Baffling Defenses 1WInstant Target creature's base power perpetually becomes 0.
Page 9