M:tG card similarity search
R · Creature — Minotaur Wizard
{W}, {T}: Prevent the next 1 damage that would be dealt to any target this turn. {U}, {T}: Target creature gains flying until end of turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Painsmith | 1B | Creature — Human Artificer | Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn. 2/1 |
Emeria's Call | 4WWW | Sorcery | Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn. |
Apprentice Necromancer | 1B | Creature — Zombie Wizard | {B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it. 1/1 |
Worst Fears | 7B | Sorcery | You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.) |
Arcbound Whelp | 3R | Artifact Creature — Dragon | Flying {R}: Arcbound Whelp gets +1/+0 until end of turn. Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0 |
Merfolk Seastalkers | 3U | Creature — Merfolk Scout | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {2}{U}: Tap target creature without flying. 2/3 |
Knight of Dawn's Light | 1W | Creature — Human Knight | First strike If you would gain life, you gain that much life plus 1 instead. {1}{W}: Knight of Dawn's Light gets +1/+1 until end of turn. 2/2 |
Lava Coil | 1R | Sorcery | Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead. |
Magma Spray | R | Instant | Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead. |
Puncturing Blow | 2RR | Sorcery | Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead. |