M:tG card similarity search
R · Creature — Minotaur Wizard
{W}, {T}: Prevent the next 1 damage that would be dealt to any target this turn. {U}, {T}: Target creature gains flying until end of turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Excruciator | 6RR | Creature — Avatar | Damage that would be dealt by Excruciator can't be prevented. 7/7 |
Inner Sanctum | 1WW | Enchantment | Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Prevent all damage that would be dealt to creatures you control. |
Respite | 1G | Instant | Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature. |
Inkshield | 3WB | Instant | Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying. |
Marble Priest | 5 | Artifact Creature — Cleric | All Walls able to block Marble Priest do so. Prevent all combat damage that would be dealt to Marble Priest by Walls. 3/3 |
Reverberation | 2UU | Instant | All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead. |
Winds of Qal Sisma | 1G | Instant | Prevent all combat damage that would be dealt this turn. Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control. |
Everdawn Champion | 1WW | Creature — Human Soldier | Prevent all combat damage that would be dealt to Everdawn Champion. 2/2 |
Dolmen Gate | 2 | Artifact | Prevent all combat damage that would be dealt to attacking creatures you control. |
Recuperate | 3W | Instant | Choose one — • You gain 6 life. • Prevent the next 6 damage that would be dealt to target creature this turn. |