Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rakdos, the Muscle

2BBR · Legendary Creature — Demon Mercenary

Flying, trample Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells. Sacrifice another creature: Rakdos, the Muscle gains indestructible until end of turn. Tap it. Activate only once each turn. 6/5

Similar cards

Color identity:
NameManaTypeText
Nikara, Lair Scavenger 2BLegendary Creature — Human Cleric Partner with Yannik, Scavenging Sentinel (When this creature enters the battlefield, target player may put Yannik into their hand from their library, then shuffle.) Menace Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life. 2/2
Painful Memories 1BSorcery Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.
Serpent's Gift 2GInstant Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Change the Equation 1UInstant Choose one — • Counter target spell with mana value 2 or less. • Counter target red or green spell with mana value 6 or less.
Knowledge Vault 4Artifact {2}, {T}: Exile the top card of your library face down. {0}: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owner's hand. When Knowledge Vault leaves the battlefield, put all cards exiled with Knowledge Vault into their owner's graveyard.
Puppeteer Clique 3BBCreature — Faerie Wizard Flying When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/2
Dress Down 1UEnchantment Flash When Dress Down enters the battlefield, draw a card. Creatures lose all abilities. At the beginning of the end step, sacrifice Dress Down.
Havengul Skaab 5UCreature — Zombie Horror Whenever Havengul Skaab attacks, return another creature you control to its owner's hand. 4/5
Awaken the Bear 2GInstant Target creature gets +3/+3 and gains trample until end of turn.
Brute Strength 1RInstant Target creature gets +3/+1 and gains trample until end of turn.
Page 265