M:tG card similarity search
2B · Enchantment
When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Name | Mana | Type | Text |
---|---|---|---|
Ethereal Guidance | 2W | Sorcery | Creatures you control get +2/+1 until end of turn. |
Flourish | 4GW | Sorcery | Creatures you control get +2/+2 until end of turn. |
Gerrard's Battle Cry | W | Enchantment | {2}{W}: Creatures you control get +1/+1 until end of turn. |
Glorious Charge | 1W | Instant | Creatures you control get +1/+1 until end of turn. |
Inspired Charge | 2WW | Instant | Creatures you control get +2/+1 until end of turn. |
Leonin Sun Standard | 2 | Artifact | {1}{W}: Creatures you control get +1/+1 until end of turn. |
Makindi Stampede | 3WW | Sorcery | Creatures you control get +2/+2 until end of turn. |
Path of Anger's Flame | 2R | Instant — Arcane | Creatures you control get +2/+0 until end of turn. |
Righteous Charge | 1WW | Sorcery | Creatures you control get +2/+2 until end of turn. |
Scare Tactics | B | Instant | Creatures you control get +1/+0 until end of turn. |