M:tG card similarity search
2RR · Legendary Creature — Human Shaman
Haste {R}, {T}: Create a 3/1 red Elemental creature token with haste. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Hell-Bent Raider | 1RR | Creature — Human Barbarian | First strike, haste Discard a card at random: Hell-Bent Raider gains protection from white until end of turn. 2/2 |
| Earthblighter | 1B | Creature — Human Cleric | {2}{B}, {T}, Sacrifice a Goblin: Destroy target land. 1/1 |
| Death-Priest of Myrkul | 2BB | Creature — Tiefling Cleric | Skeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token. 2/2 |
| Valor of the Worthy | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying. |
| Love Song of Night and Day | 2W | Enchantment — Saga | Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — You and target opponent each draw two cards. II — Create a 1/1 white Bird creature token with flying. III — Put a +1/+1 counter on each of up to two target creatures. |
| Tyrranax Rex | 4GGG | Creature — Phyrexian Dinosaur | This spell can't be countered. Trample, ward {4}, haste Toxic 4 (Players dealt combat damage by this creature also get four poison counters.) 8/8 |
| Custodi Soulbinders | 3W | Creature — Human Cleric | Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. {2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying. 0/0 |
| Midnight Ritual | X2B | Sorcery | Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token. |
| Elven Bow | G | Artifact — Equipment | When Elven Bow enters the battlefield, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it. Equipped creature gets +1/+2 and has reach. Equip {3} |
| Coercive Recruiter | 4R | Creature — Orc Pirate | Whenever Coercive Recruiter or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types. 4/3 |