Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rakka Mar

2RR · Legendary Creature — Human Shaman

Haste {R}, {T}: Create a 3/1 red Elemental creature token with haste. 2/2

Similar cards

Color identity:
NameManaTypeText
Dance of Panic Enchantment As long as five or more Revelers are on the battlefield, all Revelers have haste and attack each turn if able.
Honden of Life's Web 4GLegendary Enchantment — Shrine At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.
Night Soil GGEnchantment {1}, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.
Mad Prophet 3RCreature — Human Shaman Haste {T}, Discard a card: Draw a card. 2/2
Generous Gift 2WInstant Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Archfiend's Vessel BCreature — Human Cleric Lifelink (Damage dealt by this creature also causes you to gain that much life.) When Archfiend's Vessel enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying. 1/1
Dragonlair Spider 2RRGGCreature — Spider Reach Whenever an opponent casts a spell, create a 1/1 green Insect creature token. 5/6
Symbiotic Wurm 5GGGCreature — Wurm When Symbiotic Wurm dies, create seven 1/1 green Insect creature tokens. 7/7
Moonblade Shinobi 3UCreature — Human Ninja Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Moonblade Shinobi deals combat damage to a player, create a 1/1 blue Illusion creature token with flying. 3/2
Pippin, Warden of Isengard BGLegendary Creature — Halfling Advisor Partner with Merry, Warden of Isengard (When this creature enters the battlefield, target player may put Merry into their hand from their library, then shuffle.) {1}, {T}: Create a Food token. {T}, Sacrifice four Foods: Other creatures you control get +3/+3 and gain haste until end of turn. Activate only as a sorcery. 2/2
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