Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ral's Dispersal

3UU · Instant

Return target creature to its owner's hand. You may search your library and/or graveyard for a card named Ral, Caller of Storms, reveal it, and put it into your hand. If you search your library this way, shuffle.

Similar cards

Color identity:
NameManaTypeText
Manifold Insights 2USorcery Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
Lurking Informant 1U/BCreature — Human Rogue ({U/B} can be paid with either {U} or {B}.) {2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard. 1/2
Metamorphose 1UInstant Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Dark Bargain 3BInstant Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.
Planeswalker's Mirth 2WEnchantment {3}{W}: Target opponent reveals a card at random from their hand. You gain life equal to that card's mana value.
Maestros Confluence 3UBRSorcery Choose three. You may choose the same mode more than once. • Return target monocolored instant or sorcery card from your graveyard to your hand. • Target creature gets -3/-3 until end of turn. • Goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Endurance 1GGCreature — Elemental Incarnation Flash Reach When Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a green card from your hand. 3/4
The Princess Takes Flight 2WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile up to one target creature. II — Target creature you control gets +2/+2 and gains flying until end of turn. III — Return the exiled card to the battlefield under its owner's control.
Anticipate 1UInstant Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Stingerfling Spider 4GCreature — Spider Reach When Stingerfling Spider enters the battlefield, you may destroy target creature with flying. 2/5
Page 375