M:tG card similarity search
2UR · Creature — Viashino Wizard
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Whenever Ral's Staticaster attacks, if you control a Ral planeswalker, Ral's Staticaster gets +1/+0 for each card in your hand until end of turn. 3/3
Name | Mana | Type | Text |
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Beasts of Bogardan | 4R | Creature — Beast | Protection from red Beasts of Bogardan gets +1/+1 as long as an opponent controls a nontoken white permanent. 3/3 |
Impelled Giant | 4RR | Creature — Giant Warrior | Trample Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way. 3/3 |
Pollen-Shield Hare | 1W | Creature — Rabbit | Creature tokens you control get +1/+1. 2/2 |
Prepare | 1W | Instant | Untap target creature. It gets +2/+2 and gains lifelink until end of turn. |
Blood Reckoning | 3B | Enchantment | Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life. |
Sight of the Scalelords | 4G | Enchantment | At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn. |
Dwarven Lieutenant | RR | Creature — Dwarf Soldier | {1}{R}: Target Dwarf creature gets +1/+0 until end of turn. 1/2 |
New Argive | Plane — Dominaria | Whenever a historic creature you control attacks, it gets +2/+2 until end of turn. (Artifacts, legendaries, and Sagas are historic.) Whenever chaos ensues, reveal cards from the top of your library until you reveal a historic card. Put that card into your hand and the rest on the bottom of your library in a random order. | |
Blot Out | 2B | Instant | Target opponent exiles a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control. |
Beastmaster's Magemark | 2G | Enchantment — Aura | Enchant creature Creatures you control that are enchanted get +1/+1. Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. |