M:tG card similarity search
1R · Sorcery
Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Steward of Valeron | GW | Creature — Human Druid Knight | Vigilance {T}: Add {G}. 2/2 |
Éowyn, Fearless Knight | 2RW | Legendary Creature — Human Knight | Haste When Éowyn, Fearless Knight enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn. 3/4 |
Oathsworn Giant | 4WW | Creature — Giant Soldier | Vigilance Other creatures you control get +0/+2 and have vigilance. 3/4 |
Lava Serpent | 5R | Creature — Elemental Serpent | Haste Cycling {2} ({2}, Discard this card: Draw a card.) 5/5 |
Emissary of the Sleepless | 4W | Creature — Spirit | Flying When Emissary of the Sleepless enters the battlefield, if a creature died this turn, create a 1/1 white Spirit creature token with flying. 2/4 |
Shardless Agent | 1GU | Artifact Creature — Human Rogue | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 2/2 |
Cursed Courtier | 2W | Creature — Human Noble | Lifelink When Cursed Courtier enters the battlefield, create a Cursed Role token attached to it. (Enchanted creature is 1/1.) 3/3 |
Leaping Master | 1R | Creature — Human Monk | {2}{W}: Leaping Master gains flying until end of turn. 2/1 |
Resistance Squad | 2W | Creature — Human Soldier | When Resistance Squad enters the battlefield, if you control another Human, draw a card. 3/2 |
Sliver Queen | WUBRG | Legendary Creature — Sliver | {2}: Create a 1/1 colorless Sliver creature token. 7/7 |