Card Codex

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17 May 2024: Card library updated.

Rally at the Hornburg

1R · Sorcery

Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn.

Similar cards

Color identity:
NameManaTypeText
Take Up Arms 4WInstant Create three 1/1 white Warrior creature tokens.
Gruul Scrapper 3GCreature — Human Berserker When Gruul Scrapper enters the battlefield, if {R} was spent to cast it, it gains haste until end of turn. 3/2
Protect the Negotiators 1UInstant Kicker {W} (You may pay an additional {W} as you cast this spell.) If this spell was kicked, create a 1/1 white Soldier creature token. Counter target spell unless its controller pays {1} for each creature you control.
Serpentine Kavu 4GCreature — Kavu {R}: Serpentine Kavu gains haste until end of turn. 4/4
Elgaud Inquisitor 3WCreature — Human Cleric Lifelink (Damage dealt by this creature also causes you to gain that much life.) When Elgaud Inquisitor dies, create a 1/1 white Spirit creature token with flying. 2/2
Scion of Vitu-Ghazi 3WWCreature — Elemental When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.) 4/4
Harmonious Archon 4WWCreature — Archon Flying Non-Archon creatures have base power and toughness 3/3. When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens. 4/5
The Girl in the Fireplace 2WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human Noble creature token with vanishing 3 and "Prevent all damage that would be dealt to this creature." II — Create a 2/2 white Horse creature token with "Doctors you control have horsemanship." (They can't be blocked except by creatures with horsemanship.) III — Whenever a creature you control deals combat damage to a player this turn, time travel.
Jenson Carthalion, Druid Exile GWLegendary Creature — Human Druid Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance. {5}, {T}: Add {W}{U}{B}{R}{G}. 2/2
Crested Sunmare 3WWCreature — Horse Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token. 5/5
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