Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rally to Battle

3W · Instant

Creatures you control get +1/+3 until end of turn. Untap them.

Similar cards

Color identity:
NameManaTypeText
Ingenious Skaab 2UCreature — Zombie Horror Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {U}: Ingenious Skaab gets +1/-1 until end of turn. 2/3
Undead Leotau 5BCreature — Zombie Cat {R}: Undead Leotau gets +1/-1 until end of turn. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/4
Ichorclaw Myr 2Artifact Creature — Phyrexian Myr Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn. 1/1
Scab-Clan Charger 3GCreature — Centaur Warrior Bloodrush — {1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn. 2/4
Death Baron 1BBCreature — Zombie Wizard Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. 2/2
Will of the All-Hunter 1WInstant Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it. Cycling {2} ({2}, Discard this card: Draw a card.)
Thunderfoot Baloth 4GGCreature — Beast Trample Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample. 5/5
Unstable Robot Dragon Stickers {TK}{TK} — {1}: Switch this creature's power and toughness until end of turn. {TK}{TK}{TK}{TK} — Whenever this creature attacks, it gets +5/+5 until end of turn. {TK}{TK} — 3/2 {TK}{TK}{TK} — 2/7
Phantom General 3WCreature — Spirit Soldier Creature tokens you control get +1/+1. 2/3
Kangee, Sky Warden 3WULegendary Creature — Bird Wizard Flying, vigilance Whenever Kangee, Sky Warden attacks, attacking creatures with flying get +2/+0 until end of turn. Whenever Kangee blocks, blocking creatures with flying get +0/+2 until end of turn. 3/3
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