Card Codex

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17 May 2024: Card library updated.

Ramosian Revivalist

3W · Creature — Human Rebel Cleric

{6}, {T}: Return target Rebel permanent card with mana value 5 or less from your graveyard to the battlefield. 2/2

Similar cards

Color identity:
NameManaTypeText
Akawalli, the Seething Tower 1BGLegendary Creature — Fungus Descend 4 — As long as there are four or more permanent cards in your graveyard, Akawalli, the Seething Tower gets +2/+2 and has trample. Descend 8 — As long as there are eight or more permanent cards in your graveyard, Akawalli gets an additional +2/+2 and can't be blocked by more than one creature. 3/3
Second Sunrise 1WWInstant Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.
Burst of Energy WInstant Untap target permanent.
Celestial Dawn 1WWEnchantment Lands you control are Plains. Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.
Stormkeld Vanguard 4GGCreature — Giant Warrior Stormkeld Vanguard can't be blocked by creatures with power 2 or less. 6/7
Creature Guy 3GCreature — Beast Gotcha — If an opponent says "creature" or "guy," you may say "Gotcha!" When you do, return Creature Guy from your graveyard to your hand. 3/3
Ominous Lockbox 1UArtifact — Clue As Ominous Lockbox enters the battlefield, secretly choose a number between 1 and 20. When an opponent casts a spell with mana value equal to the chosen number, sacrifice Ominous Lockbox. If you do, copy that spell, and you may choose new targets for the copy. {2}, Sacrifice Ominous Lockbox: Draw a card.
Terrarion 1Artifact Terrarion enters the battlefield tapped. {2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors. When Terrarion is put into a graveyard from the battlefield, draw a card.
Pirate's Landing RSorcery Draw a card. If mana from a Treasure was spent to cast this spell, seek a Pirate card instead.
Break of Day 1WInstant Creatures you control get +1/+1 until end of turn. Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
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