Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rampaging Cyclops

3R · Creature — Cyclops

Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it. 4/4

Similar cards

Color identity:
NameManaTypeText
Manor Gargoyle 5Artifact Creature — Gargoyle Defender Manor Gargoyle has indestructible as long as it has defender. {1}: Until end of turn, Manor Gargoyle loses defender and gains flying. 4/4
Divebomber Griffin 3WWCreature — Griffin Flying {T}, Sacrifice Divebomber Griffin: It deals 3 damage to target attacking or blocking creature. 3/2
Saprazzan Raider 2UCreature — Merfolk When Saprazzan Raider becomes blocked, return it to its owner's hand. 1/2
Blinding Flare RSorcery Strive — This spell costs {R} more to cast for each target beyond the first. Any number of target creatures can't block this turn.
Snow Devil 1UEnchantment — Aura Enchant creature Enchanted creature has flying. Enchanted creature has first strike as long as it's blocking and you control a snow land.
Slumbering Keepguard WCreature — Human Knight Whenever an enchantment enters the battlefield under your control, scry 1. {2}{W}: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control. 1/1
Secrets of the Golden City 1UUSorcery Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Draw two cards. If you have the city's blessing, draw three cards instead.
Eternal of Harsh Truths 2UCreature — Zombie Cleric Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card. 1/3
Dawnhart Disciple 1GCreature — Human Warlock Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 until end of turn. 2/2
Umezawa's Jitte 2Legendary Artifact — Equipment Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — • Equipped creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. Equip {2}
Page 305