M:tG card similarity search
3R · Creature — Cyclops
Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it. 4/4
Name | Mana | Type | Text |
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Manor Gargoyle | 5 | Artifact Creature — Gargoyle | Defender Manor Gargoyle has indestructible as long as it has defender. {1}: Until end of turn, Manor Gargoyle loses defender and gains flying. 4/4 |
Divebomber Griffin | 3WW | Creature — Griffin | Flying {T}, Sacrifice Divebomber Griffin: It deals 3 damage to target attacking or blocking creature. 3/2 |
Saprazzan Raider | 2U | Creature — Merfolk | When Saprazzan Raider becomes blocked, return it to its owner's hand. 1/2 |
Blinding Flare | R | Sorcery | Strive — This spell costs {R} more to cast for each target beyond the first. Any number of target creatures can't block this turn. |
Snow Devil | 1U | Enchantment — Aura | Enchant creature Enchanted creature has flying. Enchanted creature has first strike as long as it's blocking and you control a snow land. |
Slumbering Keepguard | W | Creature — Human Knight | Whenever an enchantment enters the battlefield under your control, scry 1. {2}{W}: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control. 1/1 |
Secrets of the Golden City | 1UU | Sorcery | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Draw two cards. If you have the city's blessing, draw three cards instead. |
Eternal of Harsh Truths | 2U | Creature — Zombie Cleric | Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card. 1/3 |
Dawnhart Disciple | 1G | Creature — Human Warlock | Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 until end of turn. 2/2 |
Umezawa's Jitte | 2 | Legendary Artifact — Equipment | Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — • Equipped creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. Equip {2} |