M:tG card similarity search
4BB · Creature — Dinosaur
When Rampaging Spiketail enters the battlefield, target creature you control gets +2/+0 and gains indestructible until end of turn. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) 5/6
| Name | Mana | Type | Text | 
|---|---|---|---|
| Rally to Battle | 3W | Instant | Creatures you control get +1/+3 until end of turn. Untap them. | 
| Rallying Roar | 2W | Instant | Creatures you control get +1/+1 until end of turn. Untap them. | 
| Reckless Stormseeker | 2R | Creature — Human Werewolf | At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/3 | 
| Appeal | G | Sorcery | Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control. | 
| Awaken the Bear | 2G | Instant | Target creature gets +3/+3 and gains trample until end of turn. | 
| Brute Strength | 1R | Instant | Target creature gets +3/+1 and gains trample until end of turn. | 
| Colossus | RG | Instant | Target creature gets +4/+2 and gains trample until end of turn. | 
| Colossal Might | RG | Instant | Target creature gets +4/+2 and gains trample until end of turn. | 
| Confidence from Strength | 2G | Sorcery | Target creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) | 
| Crash the Ramparts | 2G | Instant | Target creature gets +3/+3 and gains trample until end of turn. |