M:tG card similarity search
R/GR/GR/GR/G · Creature — Giant
Rampart Smasher can't be blocked by Knights or Walls. 5/5
Name | Mana | Type | Text |
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Witherscale Wurm | 4GG | Creature — Wurm | Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it. 9/9 |
Everybody Lives! | 1W | Instant | All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn. |
Masako the Humorless | 2W | Legendary Creature — Human Advisor | Flash Tapped creatures you control can block as though they were untapped. 2/1 |
Doomed Artisan | 2W | Creature — Human Artificer | Sculptures you control can't attack or block. At the beginning of your end step, create a colorless Sculpture artifact creature token with "This creature's power and toughness are each equal to the number of Sculptures you control." 1/1 |
Interdict | 1U | Instant | Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.) Draw a card. |
Goblin Elite Infantry | 1R | Creature — Goblin Warrior | Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn. 2/2 |
Gift of the Woods | G | Enchantment — Aura | Enchant creature Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life. |
Fire Juggler | 2R | Creature — Goblin Shaman | Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 2/2 |
Runesword | 6 | Artifact | {3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead. |
Declare Dominance | 3GG | Sorcery | Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so. |