M:tG card similarity search
R/GR/GR/GR/G · Creature — Giant
Rampart Smasher can't be blocked by Knights or Walls. 5/5
Name | Mana | Type | Text |
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Wasitora, Nekoru Queen | 2BRG | Legendary Creature — Cat Dragon | Flying, trample Whenever Wasitora, Nekoru Queen deals combat damage to a player, that player sacrifices a creature. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature token with flying. 5/4 |
Abandoned Sarcophagus | 3 | Artifact | You may cast spells that have a cycling ability from your graveyard. If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead. |
Sinner's Judgment | Enchantment — Aura Curse | Enchant player At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game. If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead. | |
Kathari Remnant | 2UB | Creature — Bird Skeleton | Flying {B}: Regenerate Kathari Remnant. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 0/1 |
Outrider en-Kor | 2W | Creature — Kor Rebel Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead. 2/2 |
Lidless Gaze | 2BR | Sorcery | Exile the top card of each player's library. Until the end of your next turn, you may play those cards, and mana of any type can be spent to cast them. Flashback {2}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Decorated Griffin | 4W | Creature — Griffin | Flying {1}{W}: Prevent the next 1 combat damage that would be dealt to you this turn. 2/3 |
Clergy en-Vec | 1W | Creature — Human Cleric | {T}: Prevent the next 1 damage that would be dealt to any target this turn. 1/1 |
Femeref Healer | 1W | Creature — Human Cleric | {T}: Prevent the next 1 damage that would be dealt to any target this turn. 1/1 |
Master Healer | 4W | Creature — Human Cleric | {T}: Prevent the next 4 damage that would be dealt to any target this turn. 1/4 |