Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ramunap Ruins

· Land — Desert

{T}: Add {C}. {T}, Pay 1 life: Add {R}. {2}{R}{R}, {T}, Sacrifice a Desert: Ramunap Ruins deals 2 damage to each opponent.

Similar cards

Color identity:
NameManaTypeText
Grenzo's Ruffians 2RRCreature — Goblin Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent. 2/2
Sarkhan's Whelp 2RCreature — Dragon Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever you activate an ability of a Sarkhan planeswalker, Sarkhan's Whelp deals 1 damage to any target. 2/2
Last Caress 2BSorcery Target player loses 1 life and you gain 1 life. Draw a card.
Siege Rhino 1WBGCreature — Rhino Trample When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life. 4/5
Numot, the Devastator 3URWLegendary Creature — Dragon Flying Whenever Numot, the Devastator deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands. 6/6
Gorger Wurm 3RGCreature — Wurm Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) 5/5
Explosion of Riches 5RSorcery Draw a card, then each other player may draw a card. Whenever a card is drawn this way, Explosion of Riches deals 5 damage to target opponent chosen at random from among your opponents.
Angel of Destiny 3WWCreature — Angel Cleric Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. 2/6
Pass the Torch 1RInstant Pass the Torch deals 2 damage to any target. Choose a creature card in your hand. It perpetually gains "Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability".
Final Flare 2RInstant As an additional cost to cast this spell, sacrifice a creature or enchantment. Final Flare deals 5 damage to target creature.
Page 193