M:tG card similarity search
G · Enchantment — Aura
Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
| Name | Mana | Type | Text |
|---|---|---|---|
| Pre-War Formalwear | 2W | Artifact — Equipment | When Pre-War Formalwear enters the battlefield, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach Pre-War Formalwear to it. Equipped creature gets +2/+2 and has vigilance. Equip {3} |
| Glowing Anemone | 3U | Creature — Jellyfish Beast | When Glowing Anemone enters the battlefield, you may return target land to its owner's hand. 1/3 |
| Flight | U | Enchantment — Aura | Enchant creature Enchanted creature has flying. |
| Hibernation | 2U | Instant | Return all green permanents to their owners' hands. |
| Bladewing's Thrall | 2BB | Creature — Zombie | Bladewing's Thrall has flying as long as you control a Dragon. When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield. 3/3 |
| Into the Void | 3U | Sorcery | Return up to two target creatures to their owners' hands. |
| Undo | 1UU | Sorcery | Return two target creatures to their owners' hands. |
| Waterwhirl | 4UU | Instant | Return up to two target creatures to their owners' hands. |
| Step Through | 3UU | Sorcery | Return two target creatures to their owners' hands. Wizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.) |
| Zephyr Spirit | 5U | Creature — Spirit | When Zephyr Spirit blocks, return it to its owner's hand. 0/6 |