M:tG card similarity search
W · Creature — Bird
Flying {3}, {T}, Tap another untapped creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) 1/1
Name | Mana | Type | Text |
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Marshal of Zhalfir | WU | Creature — Human Knight | Other Knights you control get +1/+1. {W}{U}, {T}: Tap another target creature. 2/2 |
Herbology Instructor | 1G | Creature — Treefolk Druid | When Herbology Instructor enters the battlefield, you gain 3 life. {6}{B/P}: Transform Herbology Instructor. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) 1/3 |
Volrath's Dungeon | 2BB | Enchantment | Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during their turn. Discard a card: Target player puts a card from their hand on top of their library. Activate only as a sorcery. |
Angelic Sell-Sword | 4W | Creature — Angel Mercenary | Flying, vigilance Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card. 4/4 |
Zombie Trailblazer | BBB | Creature — Zombie Scout | Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn. Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) 2/2 |
The Enigma Jewel | U | Legendary Artifact | The Enigma Jewel enters the battlefield tapped. {T}: Add {C}{C}. Spend this mana only to activate abilities. Craft with four or more nonlands with activated abilities {8}{U} ({8}{U}, Exile this artifact, Exile the four or more from among other permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) |
Charmed Clothier | 4W | Creature — Faerie Advisor | Flying When Charmed Clothier enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.) 3/3 |
Basalt Monolith | 3 | Artifact | Basalt Monolith doesn't untap during your untap step. {T}: Add {C}{C}{C}. {3}: Untap Basalt Monolith. |
Grim Monolith | 2 | Artifact | Grim Monolith doesn't untap during your untap step. {T}: Add {C}{C}{C}. {4}: Untap Grim Monolith. |
Entangling Trap | 1W | Enchantment | Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.) |