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17 May 2024: Card library updated.

Ranger en-Vec

1GW · Creature — Human Soldier Archer Ranger

First strike {G}: Regenerate Ranger en-Vec. 2/2

Similar cards

Color identity:
NameManaTypeText
Spitting Slug 1GGCreature — Slug Whenever Spitting Slug blocks or becomes blocked, you may pay {1}{G}. If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn. 2/4
Ballroom Brawlers 3WWCreature — Human Warrior Whenever Ballroom Brawlers attacks, Ballroom Brawlers and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn. 3/5
Renegade Firebrand 2RCreature — Human Warrior As long as you control a Chandra planeswalker, Renegade Firebrand gets +1/+0 and has first strike. (It deals combat damage before creatures without first strike.) 3/2
Danitha, Benalia's Hope 4WLegendary Creature — Human Knight First strike, vigilance, lifelink When Danitha, Benalia's Hope enters the battlefield, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha. 4/4
Iizuka the Ruthless 3RRLegendary Creature — Human Samurai Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {2}{R}, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn. 3/3
Onakke Catacomb Plane — Shandalar All creatures are black and have deathtouch. Whenever chaos ensues, creatures you control get +1/+0 and gain first strike until end of turn.
Lightning Talons 2REnchantment — Aura Enchant creature Enchanted creature gets +3/+0 and has first strike. (It deals combat damage before creatures without first strike.)
Anax and Cymede 1RWLegendary Creature — Human Soldier First strike, vigilance Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn. 3/2
Rust Monster 2RCreature — Beast First strike Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn. 2/1
Whirling Strike 1RInstant Target creature gets +2/+0 and gains first strike and trample until end of turn.
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