Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ranger-Captain of Eos

1WW · Creature — Human Soldier Ranger

When Ranger-Captain of Eos enters the battlefield, you may search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle. Sacrifice Ranger-Captain of Eos: Your opponents can't cast noncreature spells this turn. 3/3

Similar cards

Color identity:
NameManaTypeText
River Herald Guide 2GCreature — Merfolk Scout Vigilance When River Herald Guide enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 3/1
Checks and Balances 2UEnchantment Cast this spell only if there are three or more players in the game. Whenever a player casts a spell, each of that player's opponents may discard a card. If they do, counter that spell.
Bloom Hulk 3GCreature — Plant Elemental When Bloom Hulk enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 4/4
Mind Raker 3BCreature — Eldrazi Processor Devoid (This card has no color.) When Mind Raker enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, each opponent discards a card. 3/3
Hierophant Bio-Titan 10GGCreature — Tyranid Frenzied Metabolism — As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs {2} less to cast for each counter removed this way. Vigilance, reach, ward {2} Titanic — Hierophant Bio-Titan can't be blocked by creatures with power 2 or less. 12/12
Ghoulraiser 1BBCreature — Zombie When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand. 2/2
Psychic Spiral 4UInstant Shuffle all cards from your graveyard into your library. Target player mills that many cards.
Nightscape Familiar 1BCreature — Zombie Blue spells and red spells you cast cost {1} less to cast. {1}{B}: Regenerate Nightscape Familiar. 1/1
Sarulf, Realm Eater 1BGLegendary Creature — Wolf Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf, Realm Eater. At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with mana value less than or equal to the number of counters removed this way. 3/3
Steel Hellkite 6Artifact Creature — Dragon Flying {2}: Steel Hellkite gets +1/+0 until end of turn. {X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by Steel Hellkite this turn. Activate only once each turn. 5/5
Page 251