Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rangers of Ithilien

2UU · Creature — Human Ranger

Vigilance When Rangers of Ithilien enters the battlefield, gain control of up to one target creature with lesser power for as long as you control Rangers of Ithilien. Then the Ring tempts you. 3/3

Similar cards

Color identity:
NameManaTypeText
Ritual Guardian 2WCreature — Human Soldier Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn. 3/2
Moonlit Scavengers 5UCreature — Merfolk Rogue When Moonlit Scavengers enters the battlefield, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand. 4/5
Gnarled Grovestrider Creature — Treefolk Vigilance Other creatures you control have vigilance. 3/6
Kemba's Outfitter WCreature — Cat Artificer When Kemba's Outfitter enters the battlefield, choose one — • Choose an Equipment card in your hand. It perpetually gains equip {1}. • Target Equipment you control perpetually gains equip {1}. 2/1
Swooping Pteranodon 3RWCreature — Dinosaur Flying, haste Whenever Swooping Pteranodon or another Dinosaur with flying enters the battlefield under your control, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains flying and haste until end of turn. At the beginning of the next end step, target land deals 3 damage to that creature. 3/3
Ana Battlemage 2GCreature — Human Wizard Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.) When Ana Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards. When Ana Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller. 2/2
Coalition Honor Guard 3WCreature — Human Flagbearer While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. 2/4
Standard Bearer 1WCreature — Human Flagbearer While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. 1/1
Dwarfhold Champion 1WCreature — Dwarf Warrior As long as Dwarfhold Champion is equipped, it gets +0/+2. 3/1
Angelic Chorus 3WWEnchantment Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.
Page 127