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17 May 2024: Card library updated.

Ransack the Lab

1B · Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Similar cards

Color identity:
NameManaTypeText
Goblin Researcher 3RCreature — Goblin Wizard When Goblin Researcher enters the battlefield, exile the top card of your library. During any turn you attacked with Goblin Researcher, you may play that card. 3/3
Glasses of Urza 1Artifact {T}: Look at target player's hand.
Siphon Insight UBInstant Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. Flashback {1}{U}{B}
Yasmin Khan 3RLegendary Creature — Human Detective {T}: Exile the top card of your library. Until your next end step, you may play it. Doctor's companion (You can have two commanders if the other is the Doctor.) 3/3
Razia's Purification 4RWSorcery Each player chooses three permanents they control, then sacrifices the rest.
Magus of the Bazaar 1UCreature — Human Wizard {T}: Draw two cards, then discard three cards. 0/1
Whirlpool Drake 3UCreature — Drake Flying When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards. 2/2
Harrowing Journey 4BSorcery Target player draws three cards and loses 3 life.
Chaos Wrap 2RInstant The owner of target permanent shuffles it into their library. Then they may look at the top card of their library and may wrap it. If it's a permanent card, they may put it onto the battlefield. Otherwise, they may put it onto the battlefield face down as a 4/4 red Present creature. (To wrap a card, put it inside lots of sleeves. If it would be dealt damage or destroyed, remove a sleeve from it instead.)
Lost Hours 1BSorcery Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top.
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