Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rapid Fire

3W · Instant

Cast this spell only before blockers are declared. Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever the creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

Similar cards

Color identity:
NameManaTypeText
Gods Willing WInstant Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1.
Sky Weaver 1UCreature — Metathran Wizard {2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) 2/1
Sejiri Shelter 1WInstant Target creature you control gains protection from the color of your choice until end of turn.
Safehold Duo 3G/WCreature — Elf Warrior Shaman Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn. Whenever you cast a white spell, Safehold Duo gains vigilance until end of turn. 2/4
Shackles of Treachery 2RSorcery Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."
Thorntooth Witch 5BCreature — Treefolk Shaman Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn. 3/4
Ainok Bond-Kin 1WCreature — Dog Soldier Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has first strike. 2/1
Center Soul 1WInstant Target creature you control gains protection from the color of your choice until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Emerge Unscathed WInstant Target creature you control gains protection from the color of your choice until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Arcum's Sleigh 1Artifact {2}, {T}: Target creature gains vigilance until end of turn. Activate only during combat and only if defending player controls a snow land.
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