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17 May 2024: Card library updated.

Rare-B-Gone

2BR · Sorcery

Each player sacrifices all permanents that are rare or mythic rare, then each player reveals their hand and discards all cards that are rare or mythic rare.

Similar cards

Color identity:
NameManaTypeText
Benthic Biomancer UCreature — Merfolk Wizard Mutant {1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card. 1/1
Game Preserve 2GEnchantment At the beginning of your upkeep, each player reveals the top card of their library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control.
Venser's Diffusion 2UInstant Return target nonland permanent or suspended card to its owner's hand.
Paradoxical Outcome 3UInstant Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.
Loch Dragon U/RU/RU/RU/RCreature — Dragon Flying Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card. 3/2
Synthetic Destiny 4UUInstant Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.
Gate to the Aether 6Artifact At the beginning of each player's upkeep, that player reveals the top card of their library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.
Practical Research 3URInstant Draw four cards. Then discard two cards unless you discard an instant or sorcery card.
Crackling Doom RWBInstant Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Pick Your Poison GSorcery Choose one — • Each opponent sacrifices an artifact. • Each opponent sacrifices an enchantment. • Each opponent sacrifices a creature with flying.
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