Card Codex

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17 May 2024: Card library updated.

Rasaad, Radiant Monk

2WW · Legendary Creature — Human Monk

When this creature specializes, target creature card exiled with this creature perpetually loses all abilities and has base power and toughness 1/1. 4/4

Similar cards

Color identity:
NameManaTypeText
Servant of Nefarox 2BCreature — Human Cleric Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 3/1
Dragonborn Immolator 3RCreature — Dragon Shaman {2}{R}: Dragonborn Immolator gets +1/+0 until end of turn. Gift of Tiamat — When Dragonborn Immolator dies, if its power is greater than 0, note its power. You get a one-time boon with "When you cast a creature spell, it perpetually gets +X/+0, where X is the noted number." 2/4
Reinforcements WInstant Put up to three target creature cards from your graveyard on top of your library.
Oath of Ghouls 1BEnchantment At the beginning of each player's upkeep, that player chooses target player whose graveyard has fewer creature cards in it than their graveyard does and is their opponent. The first player may return a creature card from their graveyard to their hand.
Pet Project Artifact — Contraption Whenever you crank Pet Project, put target creature card from an opponent's graveyard onto the battlefield under your control.
Hook Horror 4BCreature — Horror Molting Exoskeleton — When Hook Horror dies, it perpetually gets -1/-1. Then if that card's toughness is 1 or greater, return it to the battlefield under its owner's control. 3/3
Crashing Tide 2USorcery This spell has flash as long as you control a Merfolk. Return target creature to its owner's hand. Draw a card.
Displace 2UInstant Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Lackey Recycler Artifact — Contraption Whenever you crank Lackey Recycler, put target creature card from your graveyard on top of your library.
Devilish Valet 2RCreature — Devil Warrior Trample, haste Alliance — Whenever another creature enters the battlefield under your control, double Devilish Valet's power until end of turn. 1/3
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