M:tG card similarity search
2WW · Legendary Creature — Human Monk
When this creature specializes, target creature card exiled with this creature perpetually loses all abilities and has base power and toughness 1/1. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Sun Sentinel | 1W | Creature — Human Soldier | Vigilance (Attacking doesn't cause this creature to tap.) 2/2 |
Thraben Valiant | 1W | Creature — Human Soldier | Vigilance 2/1 |
Vernadi Shieldmate | 1G/W | Creature — Human Soldier | Vigilance 2/2 |
Knight of Glory | 1W | Creature — Human Knight | Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 2/1 |
Empty the Catacombs | 3B | Sorcery | Each player returns all creature cards from their graveyard to their hand. |
Masked Bandits | 3BRG | Creature — Raccoon Rogue | Vigilance Menace (This creature can't be blocked except by two or more creatures.) {2}, Exile Masked Bandits from your hand: Target land gains "{T}: Add {B}, {R}, or {G}" until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled. 5/5 |
Anax, Hardened in the Forge | 1RR | Legendary Enchantment Creature — Demigod | Anax's power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead. */3 |
Piper of the Swarm | 1B | Creature — Human Warlock | Rats you control have menace. {1}{B}, {T}: Create a 1/1 black Rat creature token. {2}{B}{B}, {T}, Sacrifice three Rats: Gain control of target creature. 1/3 |
Orchard Warden | 4GG | Creature — Treefolk Shaman | Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness. 4/6 |
Orzhov Guildmage | W/BW/B | Creature — Human Wizard | {2}{W}: Target player gains 1 life. {2}{B}: Each player loses 1 life. 2/2 |