M:tG card similarity search
2W · Legendary Creature — Human Monk
Each creature you control assigns combat damage equal to its toughness rather than its power. Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn. Choose a Background (You can have a Background as a second commander.) 0/3
Name | Mana | Type | Text |
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Meneldor, Swift Savior | 3U | Legendary Creature — Bird Soldier | Flying Whenever Meneldor, Swift Savior deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control. 3/3 |
Vent Sentinel | 3R | Creature — Elemental | Defender {1}{R}, {T}: Vent Sentinel deals damage to target player or planeswalker equal to the number of creatures you control with defender. 2/4 |
Valiant Batrider | 2W | Creature — Human Knight | Flying Whenever Valiant Batrider deals combat damage to a player, that player gets a one-time boon with "When you cast a noncreature spell, you may pay {1}. If you don't, each opponent draws a card." 3/3 |
Bloodshed Fever | R | Enchantment — Aura | Enchant creature Enchanted creature attacks each combat if able. |
Hooded Brawler | 2G | Creature — Naga Warrior | You may exert Hooded Brawler as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.) 3/2 |
Blazing Hope | W | Instant | Exile target creature with power greater than or equal to your life total. |
Giant Beaver | 3G | Creature — Beaver Mount | Vigilance Whenever Giant Beaver attacks while saddled, put a +1/+1 counter on target creature that saddled it this turn. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/4 |
Auriok Bladewarden | 1W | Creature — Human Soldier | {T}: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power. 1/1 |
Nameless Race | 3B | Creature | Trample As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards. Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield. */* |
Cogwork Progenitor | 1W | Artifact Creature — Gnome | At the beginning of your end step, you may exile another artifact you control or an artifact card in your graveyard. If you do, seek an artifact card. That card perpetually has base power and toughness 1/1 and becomes a Gnome creature in addition to its other types. 2/2 |