M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Scrounge | 2B | Sorcery | Target opponent chooses an artifact card in their graveyard. Put that card onto the battlefield under your control. |
Kardum, Patron of Flames | 2RR | Legendary Creature — Demon | Haste Whenever Kardum, Patron of Flames attacks, put a flame counter on it, then seek a card with mana value equal to the number of flame counters on it and exile that card face down. When Kardum dies, put all cards you own exiled with it into your hand. At the beginning of the end step of your next turn, discard those cards. 4/3 |
Awaken the Woods | XGG | Sorcery | Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.) |
Revive the Shire | 1G | Sorcery | Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") |
Morning Apparition | Creature — Spirit Soldier | Flying, vigilance If Morning Apparition would be put into a graveyard from anywhere, exile it instead. 2/1 | |
Drogskol Armaments | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead. | |
Wildcall | XGG | Sorcery | Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) |
Sudden Disappearance | 5W | Sorcery | Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step. |
Ring of Ma'rûf | 5 | Artifact | {5}, {T}, Exile Ring of Ma'rûf: The next time you would draw a card this turn, instead put a card you own from outside the game into your hand. |
Grotesque Demise | 2B | Instant | Exile target creature with power 3 or less. |