M:tG card similarity search
6 · Artifact Creature — Scarecrow
Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Rattleblaze Scarecrow has haste as long as you control a red creature. 5/3
Name | Mana | Type | Text |
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Dragonwing Glider | 3RR | Artifact — Equipment | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+2 and has flying and haste. Equip {3}{R}{R} |
The Space Family Goblinson | 2RG | Legendary Creature — Goblin Guest | The Space Family Goblinson has trample as long as you've rolled three or more dice this turn. Whenever you roll a die, put a +1/+1 counter on The Space Family Goblinson. 1/1 |
Crashing Centaur | 4GG | Creature — Centaur | {G}, Discard a card: Crashing Centaur gains trample until end of turn. Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.) 3/4 |
Earth Surge | 3G | Enchantment | Each land gets +2/+2 as long as it's a creature. |
Balan, Wandering Knight | 2WW | Legendary Creature — Cat Knight | First strike Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it. {1}{W}: Attach all Equipment you control to Balan. 3/3 |
Radiant Essence | 1GW | Creature — Spirit | Radiant Essence gets +1/+2 as long as an opponent controls a black permanent. 2/3 |
Lovisa Coldeyes | 3RR | Legendary Creature — Human | Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste. 3/3 |
Giant Tortoise | 1U | Creature — Turtle | Giant Tortoise gets +0/+3 as long as it's untapped. 1/1 |
Rayami, First of the Fallen | 1BGU | Legendary Creature — Vampire | If a nontoken creature would die, exile that card with a blood counter on it instead. As long as an exiled creature card with a blood counter on it has flying, Rayami, First of the Fallen has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. 5/4 |
Hisoka's Guard | 1U | Creature — Human Wizard | You may choose not to untap Hisoka's Guard during your untap step. {1}{U}, {T}: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.) 1/1 |