M:tG card similarity search
3 · Artifact
{T}: Add {U}, {R}, or {W}. Cycling {2} ({2}, Discard this card: Draw a card.)
Name | Mana | Type | Text |
---|---|---|---|
Talisman of Progress | 2 | Artifact | {T}: Add {C}. {T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you. |
Talisman of Resilience | 2 | Artifact | {T}: Add {C}. {T}: Add {B} or {G}. Talisman of Resilience deals 1 damage to you. |
Talisman of Unity | 2 | Artifact | {T}: Add {C}. {T}: Add {G} or {W}. Talisman of Unity deals 1 damage to you. |
Underground River | Land | {T}: Add {C}. {T}: Add {U} or {B}. Underground River deals 1 damage to you. | |
Yavimaya Coast | Land | {T}: Add {C}. {T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you. | |
R&D's Secret Lair | Legendary Land | Play cards as written. Ignore all errata. {T}: Add {C}. (This mana is still added to your mana pool.) | |
Yavimaya Hollow | Legendary Land | {T}: Add {C}. {G}, {T}: Regenerate target creature. | |
Agent of Stromgald | R | Creature — Human Knight | {R}: Add {B}. 1/1 |
Braid of Fire | 1R | Enchantment | Cumulative upkeep—Add {R}. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) |
Ancient Spring | Land | Ancient Spring enters the battlefield tapped. {T}: Add {U}. {T}, Sacrifice Ancient Spring: Add {W}{B}. |