M:tG card similarity search
XRR · Instant
Ravaging Blaze deals X damage to target creature. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Ravaging Blaze also deals X damage to that creature's controller.
| Name | Mana | Type | Text |
|---|---|---|---|
| Guttural Response | R/G | Instant | Counter target blue instant spell. |
| Arms Dealer | 2R | Creature — Goblin Rogue | {1}{R}, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature. 1/1 |
| Farrel's Zealot | 1WW | Creature — Human | Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn. 2/2 |
| Increasing Confusion | XU | Sorcery | Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead. Flashback {X}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Farideh's Fireball | 3RR | Instant | Farideh's Fireball deals 5 damage to target creature or planeswalker. Roll a d20. 1—9 | Farideh's Fireball deals 2 damage to each player. 10—20 | Farideh's Fireball deals 2 damage to each opponent. |
| Lazier Goblin | R | Creature — Goblin | Motivate {3}{R} (This creature can't attack or block unless you have paid its motivate cost once. Motivate only as a sorcery.) When Lazier Goblin enters the battlefield, it deals 2 damage to any target. 2/1 |
| Rise from the Tides | 5U | Sorcery | Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard. |
| Snazzy Aether Homunculus | Stickers | {TK}{TK} — {1}: Target creature gains all creature types until end of turn. {TK}{TK}{TK} — Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card. {TK}{TK} — 2/4 {TK}{TK}{TK}{TK}{TK} — 8/7 | |
| Storm Caller | 2R | Creature — Ogre Shaman | When Storm Caller enters the battlefield, it deals 2 damage to each opponent. 3/2 |
| Wolf Strike | 2G | Instant | Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control. |