M:tG card similarity search
1GG · Creature — Wurm
Kicker {4} (You may pay an additional {4} as you cast this spell.) Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) If Ravaging Riftwurm was kicked, it enters the battlefield with three additional time counters on it. 6/6
Name | Mana | Type | Text |
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Goliath Hatchery | 4GG | Enchantment | When Goliath Hatchery enters the battlefield, create two 3/3 green Phyrexian Beast creature tokens with toxic 1. (Players dealt combat damage by them also get a poison counter.) Corrupted — At the beginning of your upkeep, if an opponent has three or more poison counters, choose a creature you control, then draw cards equal to its total toxic value. |
Pouncing Kavu | 1R | Creature — Kavu | Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.) First strike If Pouncing Kavu was kicked, it enters the battlefield with two +1/+1 counters on it and with haste. 1/1 |
Xolatoyac, the Smiling Flood | 4GU | Legendary Creature — Salamander Serpent | Whenever Xolatoyac, the Smiling Flood enters the battlefield or attacks, put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. At the beginning of your end step, untap each permanent you control with a counter on it. 6/6 |
The Flesh Is Weak | 2WUB | Enchantment | When The Flesh Is Weak enters the battlefield, put a +1/+1 counter on each creature you control. Creatures you control with +1/+1 counters on them are artifacts in addition to their other types. Nonartifact creatures get -1/-1. |
Vampire Socialite | BR | Creature — Vampire Noble | Menace (This creature can't be blocked except by two or more creatures.) When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it. 2/2 |
The Three Seasons | GU | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill three cards. II — Return up to two target snow permanent cards from your graveyard to your hand. III — Choose three cards in each graveyard. Their owners shuffle those cards into their libraries. |
Petals of Insight | 4U | Sorcery — Arcane | Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards. |
Watcher in the Mist | 3UU | Creature — Spirit | Flying When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 3/4 |
Soulblade Renewer | 4G | Creature — Elf Warrior | Partner with Soulblade Corrupter (When this creature enters the battlefield, target player may put Soulblade Corrupter into their hand from their library, then shuffle.) When Soulblade Renewer enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) 2/2 |
Cytoplast Root-Kin | 2GG | Creature — Elemental Mutant | Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. {2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin. 0/0 |