M:tG card similarity search
2G/WG/W · Creature — Elf Knight
Raven's Run Dragoon can't be blocked by black creatures. 3/3
Name | Mana | Type | Text |
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Woebringer Demon | 3BB | Creature — Demon | Flying At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon. 4/4 |
Tenured Oilcaster | 3B | Creature — Phyrexian Wizard | Menace (This creature can't be blocked except by two or more creatures.) Tenured Oilcaster gets +3/+0 as long as an opponent has eight or more cards in their graveyard. Whenever Tenured Oilcaster attacks or blocks, each player mills a card. 2/4 |
Battle Strain | 1R | Enchantment | Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller. |
Heat of Battle | 1R | Enchantment | Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller. |
Duskworker | 4 | Artifact Creature — Construct | Whenever Duskworker becomes blocked, regenerate it. {3}: Duskworker gets +1/+0 until end of turn. 2/2 |
Shanodin Dryads | G | Creature — Nymph Dryad | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/1 |
Temp of the Damned | 2B | Creature — Zombie | As Temp of the Damned enters the battlefield, roll a six-sided die. Temp of the Damned enters the battlefield with a number of funk counters on it equal to the result. At the beginning of your upkeep, remove a funk counter from Temp of the Damned. If you can't, sacrifice it. 3/3 |
Thran Turbine | 1 | Artifact | At the beginning of your upkeep, you may add {C}{C}. You can't spend this mana to cast spells. |
Dreadhorde Twins | 3R | Creature — Zombie Jackal Warrior | When Dreadhorde Twins enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have trample. 2/2 |
Howling Golem | 3 | Artifact Creature — Golem | Whenever Howling Golem attacks or blocks, each player draws a card. 2/3 |