M:tG card similarity search
2G/WG/W · Creature — Elf Knight
Raven's Run Dragoon can't be blocked by black creatures. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Havoc Festival | 4BR | Enchantment | Players can't gain life. At the beginning of each player's upkeep, that player loses half their life, rounded up. |
Champion of Arashin | 3W | Creature — Dog Warrior | Lifelink (Damage dealt by this creature also causes you to gain that much life.) 3/2 |
Suspicious Shambler | 3B | Creature — Zombie | {4}{B}{B}, Exile Suspicious Shambler from your graveyard: Create two 2/2 black Zombie creature tokens. Activate only as a sorcery. 4/2 |
Screeching Scorchbeast | 4BB | Creature — Bat Mutant | Flying, menace Whenever Screeching Scorchbeast attacks, each player gets two rad counters. Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn. 5/5 |
Winter Orb | 2 | Artifact | As long as Winter Orb is untapped, players can't untap more than one land during their untap steps. |
Collective Restraint | 3U | Enchantment | Domain — Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control. |
Galadhrim Ambush | 3G | Instant | Create X 1/1 green Elf Warrior creature tokens, where X is the number of attacking creatures. Prevent all combat damage that would be dealt this turn by non-Elf creatures. |
Maralen of the Mornsong | 1BB | Legendary Creature — Elf Wizard | Players can't draw cards. At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles. 2/3 |
Dwynen's Elite | 1G | Creature — Elf Warrior | When Dwynen's Elite enters the battlefield, if you control another Elf, create a 1/1 green Elf Warrior creature token. 2/2 |
Simian Sling | R | Artifact Creature — Equipment Monkey | Equipped creature gets +1/+1. Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 1/1 |