M:tG card similarity search
2G/WG/W · Creature — Elf Knight
Raven's Run Dragoon can't be blocked by black creatures. 3/3
Name | Mana | Type | Text |
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Obliterate | 6RR | Sorcery | This spell can't be countered. Destroy all artifacts, creatures, and lands. They can't be regenerated. |
Demolition Stomper | 6 | Artifact — Vehicle | Demolition Stomper can't be blocked by creatures with power 2 or less. Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.) 10/7 |
Chomping Kavu | 3G | Creature — Kavu | Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) This creature can't be blocked by creatures with power 2 or less. 3/3 |
Dwarven Warriors | 2R | Creature — Dwarf Warrior | {T}: Target creature with power 2 or less can't be blocked this turn. 1/1 |
Silver Shroud Costume | 2 | Artifact — Equipment | Flash When Silver Shroud Costume enters the battlefield, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Equipped creature can't be blocked. Equip {3} |
Jace's Sentinel | 1U | Creature — Merfolk Warrior | As long as you control a Jace planeswalker, Jace's Sentinel gets +1/+0 and can't be blocked. 1/3 |
Satyr Piper | 2G | Creature — Satyr Rogue | {3}{G}: Target creature must be blocked this turn if able. 2/1 |
Root Sliver | 3G | Creature — Sliver | This spell can't be countered. Sliver spells can't be countered. 2/2 |
Argothian Sprite | 1G | Creature — Faerie | Argothian Sprite can't be blocked by artifact creatures. {7}: Put two +1/+1 counters on Argothian Sprite. 2/2 |
Writ of Passage | U | Enchantment — Aura | Enchant creature Whenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn. Forecast — {1}{U}, Reveal Writ of Passage from your hand: Target creature with power 2 or less can't be blocked this turn. (Activate only during your upkeep and only once each turn.) |