M:tG card similarity search
1U · Creature — Merfolk Wizard
{U}, {T}: Draw a card, then discard a card. Delirium — {2}{U}, {T}: Draw a card. Activate only if there are four or more card types among cards in your graveyard. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Diplomatic Escort | 1U | Creature — Human Spellshaper | {U}, {T}, Discard a card: Counter target spell or ability that targets a creature. 1/1 |
Angelic Gift | 1W | Enchantment — Aura | Enchant creature When Angelic Gift enters the battlefield, draw a card. Enchanted creature has flying. |
Coati Scavenger | 2G | Creature — Raccoon | Descend 4 — When Coati Scavenger enters the battlefield, if there are four or more permanent cards in your graveyard, return target permanent card from your graveyard to your hand. 3/2 |
Triumph of Ferocity | 2G | Enchantment | At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power. |
Zur's Weirding | 3U | Enchantment | Players play with their hands revealed. If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card. |
Research the Deep | 1U | Sorcery | Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |
Mind | 4UU | Instant | Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards. |
Spellscorn Coven | 3B | Creature — Faerie Warlock | Flying When Spellscorn Coven enters the battlefield, each opponent discards a card. 2/3 |
Expedition Diviner | 3U | Creature — Merfolk Wizard | Flying As long as you control another Wizard, Expedition Diviner has "When this creature dies, draw a card." 3/2 |
Crippling Fear | 2BB | Sorcery | Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn. |