Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Raving Visionary

1U · Creature — Merfolk Wizard

{U}, {T}: Draw a card, then discard a card. Delirium — {2}{U}, {T}: Draw a card. Activate only if there are four or more card types among cards in your graveyard. 1/1

Similar cards

Color identity:
NameManaTypeText
Hell-Bent Raider 1RRCreature — Human Barbarian First strike, haste Discard a card at random: Hell-Bent Raider gains protection from white until end of turn. 2/2
Archaeomender 2UCreature — Human Wizard When Archaeomender enters the battlefield, return target artifact card from your graveyard to your hand. 2/3
Gutwrencher Oni 3BBCreature — Demon Spirit Trample At the beginning of your upkeep, discard a card if you don't control an Ogre. 5/4
Unfinished Business 3WWSorcery Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature. (If the Auras can't enchant that creature, they remain in your graveyard.)
Eccentric Farmer 2GCreature — Human Peasant When Eccentric Farmer enters the battlefield, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) 2/3
Realmwalker 2GCreature — Shapeshifter Changeling (This card is every creature type.) As Realmwalker enters the battlefield, choose a creature type. You may look at the top card of your library any time. You may cast creature spells of the chosen type from the top of your library. 2/3
Deathreap Ritual 2BGEnchantment Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.
Growth Spiral GUInstant Draw a card. You may put a land card from your hand onto the battlefield.
Compelling Argument 1USorcery Target player mills five cards. Cycling {U} ({U}, Discard this card: Draw a card.)
The Mimeoplasm 2BGULegendary Creature — Ooze As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card. 0/0
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