Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ray of Command

3U · Instant

Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.

Similar cards

Color identity:
NameManaTypeText
Amulet of Vigor 1Artifact Whenever a permanent enters the battlefield tapped and under your control, untap it.
Flatline 2UInstant Creatures your opponents control have base power and toughness 0/1 until end of turn.
Cumber Stone 3UArtifact Creatures your opponents control get -1/-0.
Dampening Pulse 3UEnchantment Creatures your opponents control get -1/-0.
Blazing Volley RSorcery Blazing Volley deals 1 damage to each creature your opponents control.
Shaggy Camel 3WHost Creature — Camel When this creature enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Dwarven Thaumaturgist 2RCreature — Dwarf Shaman {T}: Switch target creature's power and toughness until end of turn. 1/2
Rising of the Day 2REnchantment Creatures you control have haste. Legendary creatures you control get +1/+0.
The Argent Etchings Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Incubate 2 five times, then transform all Incubator tokens you control. II — Creatures you control get +1/+1 and gain double strike until end of turn. III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up).
Warriors' Lesson GInstant Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."
Page 236